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#1
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123d Make now for Pc....
Hello,
some of you who do 3d may know, http://www.123dapp.com/make#download-make This programme has interesting uses for sculpture work to convert 3d graphic forms into real materials without going to 3d printers. I also like the constructivist lattice look as well. |
#2
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Re: 123d Make now for Pc....
Here is a quick 'amoeba' shape I tested in it imported from 3DS Max 2012.
http://jamesabellart.blogspot.com.es...uick-test.html ![]() |
#3
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Re: 123d Make now for Pc....
Thanks for this, James!
I played around with it a bit, and while the peripherals/nav is a bit awkward, but the idea is surprisingly practical. Have you "printed" anything out just yet? |
#4
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Re: 123d Make now for Pc....
Hi not yet, I am going to do something in July but I may use Pepakura as the form suits that more.
As with this and Pepakura, the model could then be hardened and used to cast in other materials. I saw a youtube clip where someone put fibreglass and resin over their model to harden it. I am also getting something printed through shapeways for a project but they told me the legs were too thin so I have to order in another material. |
#5
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Re: 123d Make now for Pc....
Some experiments using 123dCatch, Autodesk's partner software.
This is a street scene, I have also tried to capture Plasticine shapes I made. I will also try to do some in the future with wooden struts etc etc. ![]() From my blog entry I discuss the potential for sculpture/artwork that these technologies are capable of- http://jamesabellart.blogspot.com.es...potential.html |
#6
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Re: 123d Make now for Pc....
Quote:
I have Make, myself, but haven't used it, yet. I know of an industrial design student who has used it to make the armature for a full-size automotive clay model, using foam slices as the armature material. You could use just about any sheet material, from sheet metal to plywood to plexiglass, depending upon needs and costs. I thought the idea of using the resulting pieces as an armature for clay modeling is brilliant. It could be done on a smaller scale, for use in making a maquette for bronze casting, I would think. I suppose you can adjust the slices so the staggering from one slice to the next isn't as pronounced, right? Then the finished piece would be somewhat smoother looking. Gary |
#7
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Re: 123d Make now for Pc....
I once met an artist from Texas, David Adickes, who was making giant sculptures this way; cutting out foam shapes and gluing them together in stacks, sculpting the surface, covering them with concrete and wire mesh (fiberglass optional) and then stacking ten-foot sections over projecting steel armatures. It's certainly easier than the way they made the Statue of Liberty. Here's a site that talks about him: http://houston.culturemap.com/news/e...-unique-space/
Andrew Werby Juxtamorph.com |
#8
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Re: 123d Make now for Pc....
Cool. Lately, I've been modelling sculpture in CB Model Pro and SketchUp and then using 123D Make to section them into stacked slices. So far, I have only output these as laser cutter templates in PDF, for later cutting and assembly. No cash for the assembly right now. Once the cardboard slice armatures have been assembled, I will then cover them in polymer clay, bake them and either paint them for final sculpture or use them as macquettes for casting.
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#9
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Re: 123d Make now for Pc....
Have you tried out that technique? I wonder how well the polymer clay and the cardboard would work together, baking in the oven and all that. Also, that stuff's not cheap, although I guess this would make the most of it. I'm thinking some kind of epoxy putty might be easier to use, more permanent, and no more expensive.
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#10
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Re: 123d Make now for Pc....
I've have used this method for 20 years using cardboard cutouts or just eyeballing it. Must admit this software looks much easier with less waste.
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#11
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Re: 123d Make now for Pc....
Finishing in a couple weeks
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